Hey Bud, I finally got around to loggin in and have been reading when I should be in bed!
A few of these posts brought back some great memories! Do you still have the old screenshots from the true old / golden days of the Company back when names like Ricin, Bozco, Agusta, Kayfess, Mashman, Weir'leader, Trizillia, Palar, Dartavian and Samdarii were around? Aaaaa just saying those names brings back such fond memories.
I doubt not many people know or knew that the several of us, the 'core' players that started The Company, played together online as "Black Company" almost 5 years before I conned them into playing EQ with me
We were top players and a top squad in Subspace way back in 1995 and that mentality of outstanding teamwork and communication transferred right over to EQ. 20+ years later and I still keep in touch with several of them on a regular basis. It's a shame those 'really' old posts and screenshots are no longer around. I should dig through my old CD's and see if I have any of that old stuff.
It was great to see the old / original charter - it really represented what we were all about when I started The Company. I'm proud of what we accomplished with such a smaller guild of more casual players vs an uber guild like Vanguard. Quality certainly beat quantity back then.
I LOL'd when I read this post of yours "Jarr was born June 16, 1999. I was the 2nd guildleader of TC for about 5mins (Dom is actually the 3rd GL, betcha all didn't know that!) when I helped Agusta transfer leadership from his original rogue (Polar Braveling) to his pally Agusta, whom he also created on June 16. Of course back then, he told me "HIE's have great wis but crappy str, so put your 20pts into STR" ... sigh. "
That kind of thing (me telling you to put your points into STR LOL) hints at what made EQ so special back then. There was nothing telling you how to play the game, or what was where back then, or maps, unlike games today. You either explored of tried to figure it out yourself, or someone showed you in game. There was no easy mode like there is in todays MMO's and games. Now you can go to youtube and learn a fight by watching others who already perfected it. I can't see how in today's environment there could ever be new game that brought that kind of feeling of unknown / challenge / excitement like EQ did. I remember the excitement and worry of helping an entire raid of people get their gear back from failed Fear raids, while risking you yourself being in the same position as they were by trying it. The ultimate for me was being the first on the server to take down the Maestro and then the first God on our server, with no instructions or help from anyone. I saw someone mentioned that the old crew 'thought' Weir'leader was the best puller on the server, and he absolutely was. He was a little unstable but man Daniel knew how to play a monk. I also remember discovering Sol A when there were a handful of people on the server who even knew it existed. Jboots, and actually having a GM roleplay giving my characters their surname when I hit level 20 (if I remember correctly). It really was an amazing game back then.
Thanks again for putting this back up, I am really enjoying reminiscing about the good 'ol days
On a side note, the guild I played my rogue with for quite a while after leaving the company, Clan Ta'Veren, http://www.clantaveren.org/
is still going strong in EQ. How wild is that? Many of the same people I played with back then are still playing! Amazing....